v0.3.0-alpha : Online Multiplayer

  • Everything works well in multiplayer

v0.4.0-alpha : Miscellaneous Small Features

  • Grab Point has behavior to account for two hands grabbing the same object
  • “static_rotation” metadata tag. The object preserves the rotation it had in world space when it was picked up
  • “no_rotation” metadata tag. The grabbed object has no rotational force applied to it, and hangs limply
  • Objects can be broken
    • Object can drop other objects upon being broken
  • Sprint

v0.5.0-alpha : Combat

  • Player health system
  • Guns and weapons feel good to use, and are less “sloppy” to handle
  • Shoot On Interact keeps track of ammo and needs reloading
  • Sword
  • Shield
  • It all works great online

Future Ideas

  • Ability to “holster” grabbable objects on your sides and back
  • Grenades
  • EventBusDeluxe.cs works with both GDScript and C#

Last updated: 08-15-2026 23:15